Grayscale World

Made with Material Maker, this one was specifically crafted to be my desktop background. Then for my background I ended up using this image: As you can see it is slightly lighter than the previous iteration.

April 18, 2026

Cubes Cubes

When I first made that cubes background I fell in love with it. I kept using cubes in my shaders because they are so easy to work with and can look great with little effort.

April 17, 2026

Orb Thing

This one was more of an accident. By inputting a negative value for the pyramid height (intending on inverting it), I got an unexpected but welcome result. This showed me that experimenting with values is a fun way to create cool effects.

March 25, 2026

Golden Lights

While still learning Material Maker, I made these golden lights to test out metallic objects and their interactions with lighting. It resulted in this piece. I am unsatisfied with the background but I won’t change it since it marks a spot in my learning journey.

March 24, 2026

Red Cubes

One of my earliest works, was just trying it out My profile picture is actually an even earlier version of this shader I made it after learning about Material Maker and got immediately hooked on it.

March 24, 2026